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Stronghold 3 review 2016
Stronghold 3 review 2016












stronghold 3 review 2016

Unfortunately, as much as it does a GREAT job depicting the 60s. And the thing that I loved most about Mafia II was the world of the 40s and 50s it created. You aren't really in the mafia in this, not even really the Dixie Mafia.

stronghold 3 review 2016

If you're bored playing this game - you're probably playing it in a boring way. You have plenty of approaches and a good arsenal for each mission. You can do whatever you like for each mission.

stronghold 3 review 2016

You have the means and they give you a pretty good scope on the layout of each area. I also love this game as a stealth fan, so yeah. for some this game may be boring, but playing through it, apart from the minor annoyances all I get out of it is the impression that they put a lot of effort into it.

stronghold 3 review 2016

I prefer playing a game that does one or two things right, than to just play any random Ubisoft, EA or you-name-it franchise that tries to cram everything good from other games into one mess of a game just cause they need the money. They definitely don't improve the medium with their constant drivel but for some reason some developers actually pay attention to that feedback. Mafia III comes out, you have side missions, better gameplay and more collectibles and people are like "too long, too much stuff to do and they're all the same, Mafia II was way better". Mafia II comes out "boring, nice story, too linear, not enough to do in open world". But the story is incredible, the gameplay is pretty nice and I think a lot of the decisions for this game came from the backlash from Mafia II being "boring". In that sense Mafia III is a downgrade from Mafia II. Just do one or the other, 2K, don't pander to youtubers who are constantly complaining about things nobody cares about. why.?)Īlso I hate when games decide to have customizable characters AND prerendered cutscenes. I do have minor annoyances with some of the decisions they made, like weirdly unintuitive controls (skipped so many cutscenes cause X apparently means skip, all the doors open with a square, except for when you're in a car and the garage opens with the down button on the D pad, you beat people with a circle and you jump with the triangle. I don't get people who say this game is repetitive.














Stronghold 3 review 2016